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hololive Dreams Song Library – 150+ Tracks & Campaign Adds

Complete hololive Dreams song library guide: 150+ launch tracks, Extra Song Campaign additions, featured originals like Seishun Archive, and rhythm farming tips.

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hololive Dreams ships with one of the largest day-one rhythm libraries in mobile gacha history — over 150 playable tracks at the July 23, 2026 launch, expanding to roughly 175 songs after the Extra Song Campaign adds 25 more over 15 days. Songs span hololive production originals, member covers, concert arrangements, and ensemble performances featuring all 54 launch holomem. This guide explains how the library is organized, which tracks matter most for progression, and how daily campaign additions fit into your farming routine.

Launch Library Overview

QualiArts and COVER built holodori’s soundtrack around three content types:

  • Original songs — hololive production MV tracks like Seishun Archive, Nakama Uta, and Hyadain no Joujou Yuujou
  • Cover songs — Popular J-pop and vocaloid standards adapted to the six-lane format
  • Live and concert arrangements — Recorded performances from hololive concerts and events

Every launch holomem can appear on rhythm stages, but individual songs feature specific talents in MV footage and score bonuses when those holomem sit on your team. The opening theme features all 54 members performing together — a showcase of the full roster before you dive into solo and unit tracks.

These songs appear frequently in pre-launch marketing, tutorial content, and community tier discussions:

SongTypeNotes
Seishun ArchiveOriginalHigh-energy ensemble staple; common early farming pick
Nakama UtaOriginalMid-tempo; good for combo practice
Hyadain no Joujou YuujouOriginalFan-favorite unit energy; popular on Hard
Yumeiro WonderOriginalFeatured in rhythm PV and Special Reveal streams
Bling-Bang-Bang-BornCoverConfirmed Extra Song Campaign addition; speed-focused chart
Roku Chou Nen to Ichiya MonogatariCoverVocaloid community classic; dense Hard patterns

The full 150+ launch list is browsable in-game through song select filters by talent, difficulty, and clear status. This wiki does not duplicate every title because QualiArts adds and reorders tracks through live updates — always confirm your personal library in-game.

Extra Song Campaign Expansion

The Extra Song Campaign runs 15 consecutive days starting July 24, 2026, adding 25 songs sequentially. Campaign tracks appear automatically in your library at no cost — no Music Disk purchase or code required.

Daily workflow during the campaign:

  1. Check @holo_dreams_en for announcements
  2. Launch holodori and verify new entries in song select
  3. Clear each new track once on Normal for first-clear rewards
  4. Add high-value new stages to your facility farming rotation

After the campaign ends, the library stabilizes around 175 total tracks until the next major content drop. COVER has teased hololive 9th anniversary content around October 2026 that may bring additional songs and limited events.

Song Difficulty and Chart Types

holodori rhythm stages use a six-lane highway with tap, hold, and flick notes. Difficulty tiers typically include Normal, Hard, and Expert variants depending on the track. Chart characteristics vary widely:

  • BPM and density — High-BPM covers like campaign additions test speed; slower originals favor accuracy
  • Lane distribution — Some charts cluster notes in center lanes; others spread wide for flick-heavy patterns
  • MV sync — Visual cues in official footage help timing on familiar songs

Adjust note speed in settings before judging a song too difficult. Many players raise scroll speed slightly once they understand a chart’s rhythm.

Songs and Team Synergy

Rhythm scores multiply based on holomem team stats and leader skills — not just player execution. When farming a specific song:

  • Bring holomem featured in that track’s MV for talent-specific bonuses where applicable
  • Stack score-multiplier leaders from the tier list for leaderboard pushes
  • Use combo-protection skills on dense Expert charts

See team compositions and skills ranking for optimal pairings per content type.

Music Disks and Song Unlocks

Launch rewards include Music Disk x3 from pre-registration. Music Disks typically unlock additional play options or song-related content depending on QualiArts’ shop design. Save discretionary disk spending until you identify which songs you farm daily — early disks matter less than free campaign additions during launch week.

Some songs may gate behind story progression or park facility levels rather than gacha. Holomem Stage quests unlock playable talents and associated tracks without spending Diamonds — prioritize those paths before buying song access.

Rhythm PV and Official Media

The official Rhythm Gameplay PV on YouTube demonstrates six-lane mechanics with real chart footage. Watch it alongside our rhythm gameplay guide if you prefer visual learning before tackling Hard content.

Official hololive Dreams social accounts post chart previews when campaign songs drop. Community sites like Gamerch and Game-Tier track Japanese player clear rates and difficulty impressions — useful for deciding which new Expert charts to attempt first.

FAQ

Frequently Asked Questions

Quick answers to the most common questions about hololive Dreams.

How many songs does hololive Dreams have at launch?

Over 150 tracks ship on July 23, 2026. The Extra Song Campaign adds 25 more over 15 days, bringing the library to roughly 175 songs.

Are Extra Song Campaign tracks free?

Yes. All 25 campaign songs unlock automatically in your rhythm library during the campaign period at no additional cost.

What are the most popular holodori launch songs?

Seishun Archive, Nakama Uta, Hyadain no Joujou Yuujou, and Yumeiro Wonder appear frequently in marketing and community discussions.

Do I need Music Disks for campaign songs?

No. Campaign additions appear in song select automatically. Music Disks from pre-registration rewards apply to other shop or unlock systems.